๐ŸŽฏ K1 Maths โ€” 40-Lesson Curriculum

Age 5 ยท 40 Minutes per Lesson ยท Concept-First Approach

๐Ÿ“š 2 Books ๐ŸŽฎ 38 Interactive Games ๐Ÿ“ 63 Workbook Pages ๐Ÿ’ก 11 Concept-Only Lessons โœ๏ธ 29 Practice Lessons

๐ŸŒŸ Teaching Philosophy

Concept first, practice later. When introducing a new topic (e.g., addition), children do NO worksheet โ€” the teacher only explains the concept through games, objects, and visual aids. This builds a solid foundation without pressure. Once the child understands, subsequent lessons introduce the workbook pages at a comfortable pace (2โ€“3 pages per lesson).

Teacher-friendly: Every lesson follows the same simple structure. No prep stress โ€” just follow the plan, play the game, and guide the child.

โฑ๏ธ 40-Minute Lesson Structure

Every lesson follows this consistent rhythm. Children thrive on routine โ€” once they know the flow, they settle in quickly.

3min
๐ŸŽต Welcome Song
Same song daily โ€” signals "class starts"
3min
๐Ÿ“… Daily Routine
Date, weather, day of week, mood check
5min
๐ŸŽฎ Interactive Game
Computer game โ€” immediate feedback
10min
๐Ÿ’ก Concept Teaching
Explain with objects, pictures, stories
17min
โœ๏ธ Worksheet / Activity
2โ€“3 pages, extended game, or hands-on
2min
๐Ÿ‘‹ Goodbye Song
Same song daily โ€” signals "class ends"
๐Ÿ“Œ For Concept-Only lessons (no worksheet): The 17-minute worksheet slot becomes extra game time or hands-on activity with physical objects (counters, blocks, flashcards). Children leave the lesson having understood the concept โ€” no pencil required.

๐ŸŽต Daily Songs & Routine (First 3 Minutes)

๐ŸŽต
Use this same 1-minute song at the start of every lesson. It signals "class starts" and helps the child settle in.
๐Ÿ‘‹
Use this same goodbye song at the end of every lesson. It signals "class ends" and ends on a happy note.

Repeat this routine every single lesson. It grounds the child and warms up their brain.

StepActivityHow
1๐Ÿ—“๏ธ What day is today?Point to calendar, say "Today is Monday!"
2๐ŸŒค๏ธ What's the weather?Look outside, pick sun / cloud / rain
3๐Ÿ”ข What's the date?Count to today's date together
4๐Ÿ˜Š How do you feel?Child picks a mood face (happy / OK / sad)
5๐ŸŽฏ Today's missionTeacher says: "Today we will learn about ___!"

๐Ÿ“Š Complete 40-Lesson Overview

L#TopicTypeBook PagesGame
UNIT 1: Numbers 21โ€“50 (Book 4, Pages 1โ€“8)
1Counting 21โ€“30ConceptNo worksheetTen-Sticks & Ones Match
2Writing 21โ€“30PracticeB4 p1โ€“2Ten-Sticks & Ones Match
3Counting 31โ€“40ConceptNo worksheetTen-Sticks & Ones Match
4Writing 31โ€“40PracticeB4 p3โ€“4Ten-Sticks & Ones Match
5Counting 41โ€“50ConceptNo worksheetTen-Sticks & Ones Match
6Writing 41โ€“50PracticeB4 p5โ€“6Ten-Sticks & Ones Match
7Missing Numbers 21โ€“50PracticeB4 p7โ€“8Fill in the Blanks
UNIT 2: Number Order & Comparison (Book 4, Pages 9โ€“17)
8What is Ascending Order?ConceptNo worksheetSmall to Big
9Ascending Order PracticePracticeB4 p9, p11Sequence Numbers
10What is Descending Order?ConceptNo worksheetBig to Small
11Descending Order PracticePracticeB4 p10, p12Sequence Numbers
12Bigger & SmallerPracticeB4 p13, p17Compare Numbers
13Rearrange in OrderPracticeB4 p14โ€“16Sort the Numbers
UNIT 3: Number Patterns & Bonds (Book 4, Pages 18โ€“23)
14Number PatternsConceptNo worksheetFind the Pattern
15Mixed Addition & Subtraction PracticePracticeB4 p18โ€“21Mixed + / โˆ’
16What are Number Bonds?ConceptNo worksheetNumber Bond Visual
17Number Bonds PracticePracticeB4 p22โ€“23Complete the Bond
UNIT 4: Addition (Book 3 p1โ€“5 + Book 4 p24โ€“27)
18What is Addition?ConceptNo worksheetCount & Add
19Adding with ObjectsConceptNo worksheetVisual Addition
20Number Line AdditionPracticeB3 p1โ€“2Jump on Number Line
21Number Line Addition 2PracticeB3 p3โ€“5Number Line Quiz
22Addition PracticePracticeB4 p24โ€“25Simple Addition
23More AdditionPracticeB4 p26โ€“27Addition Quiz
UNIT 5: Subtraction (Book 3 p6โ€“12 + Book 4 p28โ€“32)
24What is Subtraction?ConceptNo worksheetTake Away
25Subtracting with ObjectsConceptNo worksheetVisual Subtraction
26Subtraction PracticePracticeB3 p6โ€“7Simple Subtraction
27Vertical SubtractionPracticeB3 p8โ€“9Column Subtraction
28Subtraction Practice 2PracticeB3 p10โ€“11Subtraction Quiz
29Subtraction ReviewPracticeB3 p12Subtraction Review
30Subtraction Practice 3PracticeB4 p28โ€“30More Subtraction
31Subtraction Practice 4PracticeB4 p31โ€“32Final Subtraction
UNIT 6: Days of the Week (Book 3, Pages 13โ€“16)
32Days of the WeekConceptB3 p13โ€“14Order the Days
33Yesterday & TomorrowPracticeB3 p15โ€“16What Comes Next?
UNIT 7: Time (Book 3, Pages 17โ€“19)
34Telling TimeConceptB3 p17โ€“18Read the Clock
35Time PracticePracticeB3 p19Match the Time
UNIT 8: Money (Book 3, Pages 20โ€“23)
36Recognising Notes & CoinsConceptB3 p20โ€“21Identify Money
37Counting MoneyPracticeB3 p22โ€“23Add Up Money
UNIT 9: Word Problems (Book 3, Pages 24โ€“31)
38Addition Word ProblemsConceptB3 p24โ€“25Story Addition
39Addition Word Problems 2PracticeB3 p26โ€“27Story Addition
40Subtraction Word ProblemsPracticeB3 p28โ€“31Story Subtraction

๐Ÿ“ˆ At a Glance

40
Total Lessons
11
Concept-Only (No Worksheet)
29
Practice Lessons
63
Workbook Pages Covered
38
Interactive Games
~2.2
Avg Pages per Practice Lesson
UNIT 1: Numbers 21โ€“50 (Lessons 1โ€“7) ยท Book 4 Pages 1โ€“8
1
Counting 21โ€“30 with Ten-Sticks & Ones ๐Ÿ”ข
Concept-Only Lesson ยท No Worksheet
Concept

๐Ÿ“– Book: No worksheet today!

๐ŸŽฏ Learning Goal: Child understands that numbers 21โ€“30 are made of tens and ones (e.g., 31 = 3 tens + 1 one).

๐Ÿง  Key Concept: Just like the workbook page: count the ten-sticks, then count the single cubes. Put them together: 30 + 1 = 31.

3 min ๐ŸŽต Welcome: Hello!
3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Count Ten-Sticks & Ones (21โ€“30)
10 min ๐Ÿ’ก Teach: Use real blocks or straws grouped in tens. Show 21 = 2 tens + 1 one. Count together: 10, 20, 21.
17 min ๐ŸŽฒ Hands-on: Give the child bundles of 10 and single cubes. Ask them to build 23, 27, 30.
2 min ๐Ÿ‘‹ Goodbye: Bye Bye Goodbye
๐ŸŽฎ Interactive Game: Ten-Sticks & Ones Match โ€” screen shows ten-sticks and single unit cubes exactly like the workbook (e.g., 3 ten-sticks + 1 cube). Child reads "30 + 1 = ?" and picks the answer. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: Point to each ten-stick and say "10" together. Then count the ones. This is the same visual as the book, so the child can connect game โ†’ book โ†’ worksheet later.
2
Writing 21โ€“30 with Ten-Sticks & Ones โœ๏ธ
Practice Lesson ยท 2 Pages
Practice

๐Ÿ“– Book: Book 4 โ€” Page 1โ€“2

Book 4 page 1
Book 4 ยท Page 1
Book 4 page 2
Book 4 ยท Page 2

๐ŸŽฏ Learning Goal: Child can write numbers 21โ€“30 and match them to tens + ones pictures.

๐Ÿ“ Pages: p1: Count and write 21โ€“30 using ten-sticks and unit cubes ยท p2: Continue writing 21โ€“30

3 min ๐ŸŽต Welcome: Hello!
3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Match 21โ€“30 (Ten-Sticks & Ones)
10 min ๐Ÿ’ก Teach: Review the book format. A number like 28 is 2 ten-sticks + 8 cubes. Count: 10, 20, 21, 22... 28. Show how to write the number.
17 min โœ๏ธ Worksheet: Book 4 p1โ€“2 (count and write)
2 min ๐Ÿ‘‹ Goodbye: Bye Bye Goodbye
๐ŸŽฎ Interactive Game: Match Ten-Sticks & Ones โ€” the screen shows a number (21โ€“30), and the child picks the picture that matches it (e.g., 28 = 2 ten-sticks + 8 cubes). Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: Before the worksheet, play the game so the child sees the same ten-sticks picture they will meet in the book. This reduces worksheet anxiety.
3
Counting 31โ€“40 with Ten-Sticks & Ones ๐Ÿ”ข
Concept-Only Lesson ยท No Worksheet
Concept

๐Ÿ“– Book: No worksheet today!

๐ŸŽฏ Learning Goal: Child understands numbers 31โ€“40 as tens and ones.

๐Ÿง  Key Concept: 3 ten-sticks = 30. Add 1, 2, 3... cubes to make 31, 32, 33... 40.

3 min ๐ŸŽต Welcome: Hello!
3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Count Ten-Sticks & Ones (31โ€“40)
10 min ๐Ÿ’ก Teach: Use the 100-chart. Point to 31โ€“40. Count together. Show that "thirty-five" = 30 + 5 more. Use bundles of 10.
17 min ๐ŸŽฒ Hands-on: Count out 31โ€“40 objects. Make groups of 10 + extras.
2 min ๐Ÿ‘‹ Goodbye: Bye Bye Goodbye
๐ŸŽฎ Interactive Game: Ten-Sticks & Ones Match โ€” screen shows ten-sticks and unit cubes (31โ€“40). Child reads the number sentence and picks the answer. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: Use the same "bundle of 10" language as the book. The game picture and book picture should look the same to the child.
4
Writing 31โ€“40 with Ten-Sticks & Ones โœ๏ธ
Practice Lesson ยท 2 Pages
Practice

๐Ÿ“– Book: Book 4 โ€” Page 3โ€“4

Book 4 page 3
Book 4 ยท Page 3
Book 4 page 4
Book 4 ยท Page 4

๐ŸŽฏ Learning Goal: Child can write numbers 31โ€“40 and match them to tens + ones pictures.

๐Ÿ“ Pages: p3: Count and write 31โ€“40 using ten-sticks and unit cubes ยท p4: Count, write, and circle answers

3 min ๐ŸŽต Welcome: Hello!
3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Match 31โ€“40 (Ten-Sticks & Ones)
10 min ๐Ÿ’ก Teach: Review 31โ€“40 using the same ten-sticks and ones format. Practice writing. Show the pattern: 3_ (thirty-something).
17 min โœ๏ธ Worksheet: Book 4 p3โ€“4
2 min ๐Ÿ‘‹ Goodbye: Bye Bye Goodbye
๐ŸŽฎ Interactive Game: Match Ten-Sticks & Ones โ€” the screen shows a number (31โ€“40), and the child picks the picture that matches it. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
5
Counting 41โ€“50 with Ten-Sticks & Ones ๐Ÿ”ข
Concept-Only Lesson ยท No Worksheet
Concept

๐Ÿ“– Book: No worksheet today!

๐ŸŽฏ Learning Goal: Child understands numbers 41โ€“50 as tens and ones, and celebrates reaching 50.

๐Ÿง  Key Concept: 4 ten-sticks = 40. Add 1, 2, 3... cubes to make 41, 42, 43... 50.

3 min ๐ŸŽต Welcome: Hello!
3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Count Ten-Sticks & Ones (41โ€“50)
10 min ๐Ÿ’ก Teach: Use 100-chart. Point to 41โ€“50. Count together. Show 4 bundles of 10 = 40, then add 1, 2, 3...
17 min ๐ŸŽฒ Hands-on: Count out 41โ€“50 objects. Celebrate reaching 50!
2 min ๐Ÿ‘‹ Goodbye: Bye Bye Goodbye
๐ŸŽฎ Interactive Game: Ten-Sticks & Ones Match โ€” screen shows ten-sticks and unit cubes (41โ€“50). Child reads the number sentence and picks the answer. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: Celebrate reaching 50! Make it a milestone. "Wow, you can count to FIFTY!" This builds confidence.
6
Writing 41โ€“50 with Ten-Sticks & Ones โœ๏ธ
Practice Lesson ยท 2 Pages
Practice

๐Ÿ“– Book: Book 4 โ€” Page 5โ€“6

Book 4 page 5
Book 4 ยท Page 5
Book 4 page 6
Book 4 ยท Page 6

๐ŸŽฏ Learning Goal: Child can write numbers 41โ€“50 and match them to tens + ones pictures.

3 min ๐ŸŽต Welcome: Hello!
3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Match 41โ€“50 (Ten-Sticks & Ones)
10 min ๐Ÿ’ก Teach: Review 41โ€“50 using the same ten-sticks and ones format. Practice writing all numbers 21โ€“50.
17 min โœ๏ธ Worksheet: Book 4 p5โ€“6
2 min ๐Ÿ‘‹ Goodbye: Bye Bye Goodbye
๐ŸŽฎ Interactive Game: Match Ten-Sticks & Ones โ€” the screen shows a number (41โ€“50), and the child picks the picture that matches it. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
7
Missing Numbers 21โ€“50 ๐Ÿ”
Practice Lesson ยท 2 Pages
Practice

๐Ÿ“– Book: Book 4 โ€” Page 7โ€“8

Book 4 page 7
Book 4 ยท Page 7
Book 4 page 8
Book 4 ยท Page 8

๐ŸŽฏ Learning Goal: Child can fill in missing numbers in a sequence (e.g., 41, __, 43, __, 45).

๐Ÿ“ Pages: p7: Count and write ยท p8: Write missing numbers (50, 46, 41, 45, 40, 36, 31, 35)

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Fill in the Blanks
10 min ๐Ÿ’ก Teach: Show a number line 21โ€“50. Cover some numbers. Ask "What's missing?" Practice counting forwards and backwards.
17 min โœ๏ธ Worksheet: Book 4 p7โ€“8
๐ŸŽฎ Interactive Game: Fill in the Blanks โ€” a number sequence with gaps appears. Child clicks the correct missing number from 3 options. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: If the child struggles, sing the counting song up to the missing number. This is how children naturally figure out "what comes next."
UNIT 2: Number Order & Comparison (Lessons 8โ€“13) ยท Book 4 Pages 9โ€“17
8
What is Ascending Order? ๐Ÿ“ˆ
Concept-Only Lesson ยท No Worksheet
Concept

๐Ÿ“– Book: No worksheet today!

๐ŸŽฏ Learning Goal: Child understands that "ascending" means smallest to biggest.

๐Ÿง  Key Concept: Ascending = going UP, like climbing stairs. Small number first, then bigger, then biggest. 1, 2, 3, 4, 5... is ascending.

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Small to Big
10 min ๐Ÿ’ก Teach: Line up 5 children (or toys) by height โ€” shortest to tallest. Explain this is "ascending." Then do the same with number cards.
17 min ๐ŸŽฒ Hands-on: Give child 5 number cards (e.g., 23, 27, 21, 29, 25). Ask them to arrange small to big.
๐ŸŽฎ Interactive Game: Small to Big โ€” 3โ€“4 numbers appear scattered. Child clicks them in ascending order. Immediate โœ“/โœ— feedback after each click.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: Use the "stairs" metaphor. Ascending = walking UP the stairs. Each step is bigger. This visual helps children remember.
9
Ascending Order Practice โœ๏ธ
Practice Lesson ยท 2 Pages
Practice

๐Ÿ“– Book: Book 4 โ€” Page 9, 11

Book 4 page 9
Book 4 ยท Page 9
Book 4 page 11
Book 4 ยท Page 11

๐ŸŽฏ Learning Goal: Child can fill in missing numbers in ascending order.

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Sequence Numbers (Ascending)
10 min ๐Ÿ’ก Teach: Review ascending = small to big. Practice with number cards. Do examples together on the board.
17 min โœ๏ธ Worksheet: Book 4 p9, p11
๐ŸŽฎ Interactive Game: Sequence Numbers โ€” fill in the missing numbers in an ascending sequence. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
10
What is Descending Order? ๐Ÿ“‰
Concept-Only Lesson ยท No Worksheet
Concept

๐Ÿ“– Book: No worksheet today!

๐ŸŽฏ Learning Goal: Child understands that "descending" means biggest to smallest.

๐Ÿง  Key Concept: Descending = going DOWN, like walking down stairs. Biggest number first, then smaller, then smallest. 50, 49, 48, 47... is descending.

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Big to Small
10 min ๐Ÿ’ก Teach: Reverse the "stairs" โ€” now we walk DOWN. Biggest number first. Use the same toys lined up tallest to shortest.
17 min ๐ŸŽฒ Hands-on: Give child number cards. Ask them to arrange big to small. Compare with yesterday's ascending.
๐ŸŽฎ Interactive Game: Big to Small โ€” 3โ€“4 numbers appear. Child clicks them in descending order. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: Ask the child: "Ascending was UP. What do you think descending is?" Let them figure it out โ€” this builds reasoning skills.
11
Descending Order Practice โœ๏ธ
Practice Lesson ยท 2 Pages
Practice

๐Ÿ“– Book: Book 4 โ€” Page 10, 12

Book 4 page 10
Book 4 ยท Page 10
Book 4 page 12
Book 4 ยท Page 12

๐ŸŽฏ Learning Goal: Child can fill in missing numbers in descending order.

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Sequence Numbers (Descending)
10 min ๐Ÿ’ก Teach: Review descending = big to small. Count backwards together: 50, 49, 48... Practice on the board.
17 min โœ๏ธ Worksheet: Book 4 p10, p12
๐ŸŽฎ Interactive Game: Sequence Numbers โ€” fill in the missing numbers in a descending sequence. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
12
Bigger & Smaller Numbers โš–๏ธ
Practice Lesson ยท 2 Pages
Practice

๐Ÿ“– Book: Book 4 โ€” Page 13, 17

Book 4 page 13
Book 4 ยท Page 13
Book 4 page 17
Book 4 ยท Page 17

๐ŸŽฏ Learning Goal: Child can identify which of two numbers is bigger or smaller.

๐Ÿ“ Pages: p13: Circle bigger/smaller ยท p17: Circle bigger/smaller

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Compare Numbers
10 min ๐Ÿ’ก Teach: Show two numbers (e.g., 35 and 42). Use objects to show which is more. "The alligator ๐ŸŠ eats the bigger number!"
17 min โœ๏ธ Worksheet: Book 4 p13, p17
๐ŸŽฎ Interactive Game: Compare Numbers โ€” two numbers appear. Child clicks the bigger (or smaller) one. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: The "alligator mouth" trick (โ€บ) is a great visual. The alligator always opens its mouth toward the bigger number because it's hungrier!
13
Rearrange in Order ๐Ÿ”„
Practice Lesson ยท 3 Pages
Practice

๐Ÿ“– Book: Book 4 โ€” Page 14โ€“16

Book 4 page 14
Book 4 ยท Page 14
Book 4 page 15
Book 4 ยท Page 15
Book 4 page 16
Book 4 ยท Page 16

๐ŸŽฏ Learning Goal: Child can rearrange a set of numbers into ascending order.

๐Ÿ“ Pages: p14: Fill in ascending ยท p15: Rearrange ascending ยท p16: Rearrange ascending

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Sort the Numbers
10 min ๐Ÿ’ก Teach: Give 5 number cards. Ask child to find the smallest first, then next smallest, etc. This is the strategy.
17 min โœ๏ธ Worksheet: Book 4 p14โ€“16
๐ŸŽฎ Interactive Game: Sort the Numbers โ€” 5 mixed-up numbers appear. Child clicks them in ascending order. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: 3 pages may be a lot โ€” if the child is tired, do 2 pages and save the 3rd for review next time. No pressure!
UNIT 3: Number Patterns & Bonds (Lessons 14โ€“17) ยท Book 4 Pages 18โ€“23
14
Number Patterns ๐Ÿ”—
Concept-Only Lesson ยท No Worksheet
Concept

๐Ÿ“– Book: No worksheet today!

๐ŸŽฏ Learning Goal: Child understands that numbers follow patterns (e.g., 41, 42, 43, __).

๐Ÿง  Key Concept: A pattern is something that repeats in a predictable way. Counting by 1s is a pattern: each number is one more.

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Find the Pattern
10 min ๐Ÿ’ก Teach: Show a pattern with objects (๐Ÿ”ด๐Ÿ”ด๐Ÿ”ต๐Ÿ”ด๐Ÿ”ด๐Ÿ”ต...). Then show number patterns: 21, 22, 23, __, __. Ask "What comes next?"
17 min ๐ŸŽฒ Hands-on: Use blocks to make patterns. Then try number patterns on mini whiteboard.
๐ŸŽฎ Interactive Game: Find the Pattern โ€” a number sequence with a missing number appears. Child picks the right answer from 3 options. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
15
Mixed Addition & Subtraction Practice โž•โž–
Practice Lesson ยท 4 Pages
Practice

๐Ÿ“– Book: Book 4 โ€” Page 18โ€“21

Book 4 page 18
Book 4 ยท Page 18
Book 4 page 19
Book 4 ยท Page 19
Book 4 page 20
Book 4 ยท Page 20
Book 4 page 21
Book 4 ยท Page 21

๐ŸŽฏ Learning Goal: Child can solve simple addition and subtraction number sentences quickly and accurately.

๐Ÿ“ Pages: p18โ€“19: Addition facts (e.g., 5 + 1, 8 + 6, 12 + 6) ยท p20โ€“21: Subtraction facts (e.g., 3 โˆ’ 2, 13 โˆ’ 7)

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Mixed Addition & Subtraction
10 min ๐Ÿ’ก Teach: Quick review of + and โˆ’ symbols. "+ means put together, โˆ’ means take away." Do 1 addition and 1 subtraction example on the board together.
17 min โœ๏ธ Worksheet: Book 4 p18โ€“21 (do as many as time allows)
๐ŸŽฎ Interactive Game: Mixed Addition & Subtraction โ€” a number sentence appears (e.g., 7 + 8 = ? or 9 โˆ’ 3 = ?). Child picks the answer. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: 4 pages is a lot! If the child finishes 2โ€“3 pages comfortably, stop there. Save remaining pages for a quick warm-up next lesson. For subtraction, remind them to start with the bigger number. No pressure!
16
What are Number Bonds? ๐Ÿงฉ
Concept-Only Lesson ยท No Worksheet
Concept

๐Ÿ“– Book: No worksheet today!

๐ŸŽฏ Learning Goal: Child understands that a number can be split into two parts (e.g., 5 = 3 + 2).

๐Ÿง  Key Concept: A number bond shows how a "whole" number is made of two "parts." Like a family: the whole is the parent, the parts are the children. 5 (whole) = 3 (part) + 2 (part).

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Number Bond Visual
10 min ๐Ÿ’ก Teach: Use 5 blocks. Split into 3 and 2. "5 is made of 3 and 2!" Try other splits: 4+1, 5+0. Draw the number bond shape on board.
17 min ๐ŸŽฒ Hands-on: Give child 10 blocks. Ask them to split into different parts. "Show me two ways to make 6."
๐ŸŽฎ Interactive Game: Number Bond Visual โ€” a number bond diagram appears with one part missing. Child picks the correct part. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: Number bonds are the foundation for addition and subtraction. Don't skip this! Take time to let the child "feel" how numbers split and combine.
17
Number Bonds Practice โœ๏ธ
Practice Lesson ยท 2 Pages
Practice

๐Ÿ“– Book: Book 4 โ€” Page 22โ€“23

Book 4 page 22
Book 4 ยท Page 22
Book 4 page 23
Book 4 ยท Page 23

๐ŸŽฏ Learning Goal: Child can complete number bonds independently.

๐Ÿ“ Pages: p22โ€“23: Complete the number bond

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Complete the Bond
10 min ๐Ÿ’ก Teach: Review number bonds. Do one example together. Let child try the rest.
17 min โœ๏ธ Worksheet: Book 4 p22โ€“23
๐ŸŽฎ Interactive Game: Complete the Bond โ€” a number bond with the whole given and one part missing. Child picks the correct missing part. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
UNIT 4: Addition (Lessons 18โ€“23) ยท Book 3 p1โ€“5 + Book 4 p24โ€“27
18
What is Addition? โž•
Concept-Only Lesson ยท No Worksheet
Concept

๐Ÿ“– Book: No worksheet today!

๐ŸŽฏ Learning Goal: Child understands that addition means "putting things together" to find the total.

๐Ÿง  Key Concept: Addition = combining. "I have 2 apples ๐ŸŽ๐ŸŽ. You give me 3 more ๐ŸŽ๐ŸŽ๐ŸŽ. Now I have 5 apples!" The "+" sign means "add/plus/and." The "=" sign means "is the same as."

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Count & Add
10 min ๐Ÿ’ก Teach: Use physical objects. "2 blocks + 3 blocks = 5 blocks!" Show the + and = signs. Act out addition stories. "2 kids standing, 3 more come โ€” how many now?"
17 min ๐ŸŽฒ Hands-on: Give child counters. Say "3 + 2 = ?" Child puts 3 blocks, then 2 more, then counts all. NO pencil, NO paper!
๐ŸŽฎ Interactive Game: Count & Add โ€” screen shows "๐ŸŽ๐ŸŽ + ๐ŸŽ๐ŸŽ๐ŸŽ = ?" with 3 number options. Child counts and picks the answer. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: This is THE most important concept lesson. Take it slow. Let the child physically combine objects. The "aha!" moment of "putting together makes MORE" is the foundation of all addition.
19
Adding with Objects ๐Ÿงฑ
Concept-Only Lesson ยท No Worksheet
Concept

๐Ÿ“– Book: No worksheet today!

๐ŸŽฏ Learning Goal: Child can solve simple addition (within 10) using objects or pictures.

๐Ÿง  Key Concept: When we add, we can use objects, fingers, or pictures to help us. We don't need to memorize yet โ€” just understand.

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Visual Addition
10 min ๐Ÿ’ก Teach: Show pictures of objects. "2 ๐Ÿ  + 4 ๐Ÿ  = ?" Count together. Try with fingers too. "Show me 3 fingers. Now show 2 more. How many?"
17 min ๐ŸŽฒ Hands-on: Addition stories with toys. "3 cars in the garage, 2 more drive in โ€” how many cars?"
๐ŸŽฎ Interactive Game: Visual Addition โ€” screen shows groups of emoji objects being combined. Child counts and picks the total. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: Two consecutive concept lessons for addition is intentional. The child needs to deeply understand "combining" before touching a number line or worksheet.
20
Number Line Addition ๐Ÿ“
Practice Lesson ยท 2 Pages
Practice

๐Ÿ“– Book: Book 3 โ€” Page 1โ€“2

Book 3 page 1
Book 3 ยท Page 1
Book 3 page 2
Book 3 ยท Page 2

๐ŸŽฏ Learning Goal: Child understands the number line and can use it to add.

๐Ÿ“ Pages: p1: Number line intro (3+4, 4+3) ยท p2: Draw and count (4+2, 3+4, 2+3)

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Jump on Number Line
10 min ๐Ÿ’ก Teach: Draw a number line on the board. Show how to "jump" forward to add. Start at 3, jump 4 spaces โ†’ land on 7! Try 4+3 โ€” same answer! "Addition can go either way."
17 min โœ๏ธ Worksheet: Book 3 p1โ€“2
๐ŸŽฎ Interactive Game: Jump on Number Line โ€” a number line appears. Child sees "3 + 4" and clicks where to land. The character jumps along the line. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: Make it physical! Have the child stand on a number line mat on the floor and actually JUMP forward. Body movement makes abstract math concrete for 5-year-olds.
21
Number Line Addition 2 ๐Ÿ“
Practice Lesson ยท 3 Pages
Practice

๐Ÿ“– Book: Book 3 โ€” Page 3โ€“5

Book 3 page 3
Book 3 ยท Page 3
Book 3 page 4
Book 3 ยท Page 4
Book 3 page 5
Book 3 ยท Page 5

๐ŸŽฏ Learning Goal: Child can add using the number line with larger numbers.

๐Ÿ“ Pages: p3: Draw and count (3+3, 6+2, 2+7) ยท p4: Larger (8+9, 11+6, 5+14) ยท p5: Larger (12+2, 13+6, 15+13)

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Number Line Quiz
10 min ๐Ÿ’ก Teach: Practice with larger numbers on the number line. Start simple (3+3), then build up. Guide the child through each jump.
17 min โœ๏ธ Worksheet: Book 3 p3โ€“5
๐ŸŽฎ Interactive Game: Number Line Quiz โ€” addition problems appear with a number line helper. Child picks the correct answer. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: Pages 4โ€“5 have bigger numbers (8+9, 15+13). If these are too hard, just do page 3 and save p4โ€“5 for review. Follow the child's pace.
22
Addition Practice โž•
Practice Lesson ยท 2 Pages
Practice

๐Ÿ“– Book: Book 4 โ€” Page 24โ€“25

Book 4 page 24
Book 4 ยท Page 24
Book 4 page 25
Book 4 ยท Page 25

๐ŸŽฏ Learning Goal: Child can solve addition problems independently (count and add).

๐Ÿ“ Pages: p24โ€“25: Let's add (count the objects and add)

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Simple Addition
10 min ๐Ÿ’ก Teach: Review addition concept. Do 1โ€“2 examples together. Encourage child to use fingers or count objects if needed.
17 min โœ๏ธ Worksheet: Book 4 p24โ€“25
๐ŸŽฎ Interactive Game: Simple Addition โ€” visual addition problems with objects. Child counts and picks the answer. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
23
More Addition Practice โž•
Practice Lesson ยท 2 Pages
Practice

๐Ÿ“– Book: Book 4 โ€” Page 26โ€“27

Book 4 page 26
Book 4 ยท Page 26
Book 4 page 27
Book 4 ยท Page 27

๐ŸŽฏ Learning Goal: Child can solve addition problems with growing confidence.

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Addition Quiz
10 min ๐Ÿ’ก Teach: Quick review. Let child try independently. Praise effort!
17 min โœ๏ธ Worksheet: Book 4 p26โ€“27
๐ŸŽฎ Interactive Game: Addition Quiz โ€” 5 addition problems in a row. Child answers each one. Score is shown at the end. Immediate โœ“/โœ— feedback per question.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: By now the child should be more confident. Celebrate every correct answer. If they get one wrong, say "Almost! Let's count together."
UNIT 5: Subtraction (Lessons 24โ€“31) ยท Book 3 p6โ€“12 + Book 4 p28โ€“32
24
What is Subtraction? โž–
Concept-Only Lesson ยท No Worksheet
Concept

๐Ÿ“– Book: No worksheet today!

๐ŸŽฏ Learning Goal: Child understands that subtraction means "taking away" to find what's left.

๐Ÿง  Key Concept: Subtraction = removing. "I have 5 cookies ๐Ÿช๐Ÿช๐Ÿช๐Ÿช๐Ÿช. I eat 2 ๐Ÿช๐Ÿช. Now I have 3 left!" The "โˆ’" sign means "take away/minus." Subtraction makes LESS.

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Take Away
10 min ๐Ÿ’ก Teach: Use physical objects. "5 blocks. Take away 2. How many left?" Physically remove objects. Show the โˆ’ and = signs. Compare with addition (addition = MORE, subtraction = LESS).
17 min ๐ŸŽฒ Hands-on: "6 toys on the table. Put 2 away. How many now?" Let child physically take away. NO pencil, NO paper!
๐ŸŽฎ Interactive Game: Take Away โ€” screen shows a group of objects, some disappear (animating away). Child picks how many are left. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: Contrast with addition: "Addition puts together โ†’ MORE. Subtraction takes away โ†’ LESS." This comparison helps children distinguish the two operations.
25
Subtracting with Objects ๐Ÿงฑ
Concept-Only Lesson ยท No Worksheet
Concept

๐Ÿ“– Book: No worksheet today!

๐ŸŽฏ Learning Goal: Child can solve simple subtraction (within 10) using objects or fingers.

๐Ÿง  Key Concept: We can use objects, fingers, or pictures to subtract. Start with the big number, take some away, count what's left.

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Visual Subtraction
10 min ๐Ÿ’ก Teach: Show 7 ๐ŸŒธ. Cross out 3. Count what's left: 4! Try with fingers. "Show 8 fingers. Put down 3. How many still up?"
17 min ๐ŸŽฒ Hands-on: Subtraction stories. "10 birds on a tree. 4 fly away. How many left?" Act it out with toy birds.
๐ŸŽฎ Interactive Game: Visual Subtraction โ€” screen shows objects, some get crossed out or fade away. Child counts remaining and picks the answer. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
26
Subtraction Practice โž–
Practice Lesson ยท 2 Pages
Practice

๐Ÿ“– Book: Book 3 โ€” Page 6โ€“7

Book 3 page 6
Book 3 ยท Page 6
Book 3 page 7
Book 3 ยท Page 7

๐ŸŽฏ Learning Goal: Child can solve subtraction problems and fill in answers.

๐Ÿ“ Pages: p6: Subtraction intro ยท p7: Subtraction with tens/ones (13โˆ’2, 15โˆ’3)

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Simple Subtraction
10 min ๐Ÿ’ก Teach: Review subtraction = take away. Do examples on board. Show tens/ones concept briefly.
17 min โœ๏ธ Worksheet: Book 3 p6โ€“7
๐ŸŽฎ Interactive Game: Simple Subtraction โ€” visual subtraction problems. Child picks the answer. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
27
Vertical Subtraction ๐Ÿ“
Practice Lesson ยท 2 Pages
Practice

๐Ÿ“– Book: Book 3 โ€” Page 8โ€“9

Book 3 page 8
Book 3 ยท Page 8
Book 3 page 9
Book 3 ยท Page 9

๐ŸŽฏ Learning Goal: Child can subtract using vertical (column) form with tens and ones.

๐Ÿ“ Pages: p8: 26โˆ’5, 74โˆ’21 ยท p9: More vertical subtraction (21โˆ’11, 43โˆ’32, etc.)

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Column Subtraction
10 min ๐Ÿ’ก Teach: Show vertical form on board. "Tens on top, ones on bottom. Subtract ones first, then tens." Use blocks to show place value.
17 min โœ๏ธ Worksheet: Book 3 p8โ€“9
๐ŸŽฎ Interactive Game: Column Subtraction โ€” vertical subtraction problems appear. Child picks the correct answer. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: Vertical form is new. Take time to explain "tens go with tens, ones go with ones." Use the place value chart (tens/ones columns) as a visual guide.
28
Subtraction Practice 2 โž–
Practice Lesson ยท 2 Pages
Practice

๐Ÿ“– Book: Book 3 โ€” Page 10โ€“11

Book 3 page 10
Book 3 ยท Page 10
Book 3 page 11
Book 3 ยท Page 11

๐ŸŽฏ Learning Goal: Child can solve subtraction and match answers to a colour chart.

๐Ÿ“ Pages: p10: More vertical subtraction (12 problems) ยท p11: Solve subtraction, colour answers in table

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Subtraction Quiz
10 min ๐Ÿ’ก Teach: Review vertical subtraction. Do 1โ€“2 together. The colour chart on p11 is fun โ€” make it a game!
17 min โœ๏ธ Worksheet: Book 3 p10โ€“11
๐ŸŽฎ Interactive Game: Subtraction Quiz โ€” 5 subtraction problems. Child answers each. Score shown at end. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: Page 10 has 12 problems โ€” that's a lot! If the child tires, do 6 and save the rest for review. The colouring activity on p11 is a nice reward.
29
Subtraction Review ๐Ÿ“
Practice Lesson ยท 1 Page
Practice

๐Ÿ“– Book: Book 3 โ€” Page 12

Book 3 page 12
Book 3 ยท Page 12

๐ŸŽฏ Learning Goal: Child can solve vertical subtraction without regrouping.

๐Ÿ“ Pages: p12: 8 vertical subtraction problems (no regrouping)

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Subtraction Review
10 min ๐Ÿ’ก Teach: Quick review of vertical subtraction. Let child work independently. Help only when stuck.
17 min โœ๏ธ Worksheet: Book 3 p12 (only 1 page โ€” extra time for game!)
๐ŸŽฎ Interactive Game: Subtraction Review โ€” mixed subtraction problems. Child answers each. Score shown at end. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
30
Subtraction Practice 3 โž–
Practice Lesson ยท 3 Pages
Practice

๐Ÿ“– Book: Book 4 โ€” Page 28โ€“30

Book 4 page 28
Book 4 ยท Page 28
Book 4 page 29
Book 4 ยท Page 29
Book 4 page 30
Book 4 ยท Page 30

๐ŸŽฏ Learning Goal: Child can solve subtraction problems (count and subtract).

๐Ÿ“ Pages: p28โ€“30: Let's subtract (visual subtraction with objects)

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: More Subtraction
10 min ๐Ÿ’ก Teach: Review subtraction with objects. Do 1 example together. These pages have pictures to help.
17 min โœ๏ธ Worksheet: Book 4 p28โ€“30
๐ŸŽฎ Interactive Game: More Subtraction โ€” visual subtraction with emoji objects. Child counts and picks the answer. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
31
Subtraction Practice 4 โž–
Practice Lesson ยท 2 Pages
Practice

๐Ÿ“– Book: Book 4 โ€” Page 31โ€“32

Book 4 page 31
Book 4 ยท Page 31
Book 4 page 32
Book 4 ยท Page 32

๐ŸŽฏ Learning Goal: Child can solve subtraction problems with confidence.

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Final Subtraction
10 min ๐Ÿ’ก Teach: Quick review. Let child work independently. Celebrate completion of the subtraction unit!
17 min โœ๏ธ Worksheet: Book 4 p31โ€“32
๐ŸŽฎ Interactive Game: Final Subtraction โ€” a fun "subtraction challenge" with mixed problems. Child answers each. Score and celebration at end. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: This completes the subtraction unit! Take a moment to celebrate: "You can ADD and SUBTRACT! That's amazing!" ๐ŸŽ‰
UNIT 6: Days of the Week (Lessons 32โ€“33) ยท Book 3 Pages 13โ€“16
32
Days of the Week ๐Ÿ“…
Concept + Light Practice ยท 2 Pages
Concept

๐Ÿ“– Book: Book 3 โ€” Page 13โ€“14

Book 3 page 13
Book 3 ยท Page 13
Book 3 page 14
Book 3 ยท Page 14

๐ŸŽฏ Learning Goal: Child knows the 7 days of the week and their order.

๐Ÿง  Key Concept: Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday. 7 days in a week. After Sunday, it starts again with Monday!

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Order the Days
10 min ๐Ÿ’ก Teach: Sing the "Days of the Week" song (to the tune of The Addams Family). Use a calendar. Point to each day. "What day is today? What day was yesterday?"
17 min โœ๏ธ Worksheet: Book 3 p13โ€“14 (light practice โ€” mostly recognition)
๐ŸŽฎ Interactive Game: Order the Days โ€” 7 day cards appear shuffled. Child clicks them in the correct order (Monday โ†’ Sunday). Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: Connect to daily routine: "Every day we check what day it is. Today is ___!" This makes the concept relevant and real.
33
Yesterday & Tomorrow โฐ
Practice Lesson ยท 2 Pages
Practice

๐Ÿ“– Book: Book 3 โ€” Page 15โ€“16

Book 3 page 15
Book 3 ยท Page 15
Book 3 page 16
Book 3 ยท Page 16

๐ŸŽฏ Learning Goal: Child can identify yesterday, today, and tomorrow.

๐Ÿ“ Pages: p15: Which day comes next? ยท p16: Colour flowers by clues

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: What Comes Next?
10 min ๐Ÿ’ก Teach: "If today is Wednesday, what was yesterday? (Tuesday) What is tomorrow? (Thursday)" Use a calendar. Practice with different days.
17 min โœ๏ธ Worksheet: Book 3 p15โ€“16
๐ŸŽฎ Interactive Game: What Comes Next? โ€” "If today is ___, what day is tomorrow?" Child picks from 3 options. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
UNIT 7: Time (Lessons 34โ€“35) ยท Book 3 Pages 17โ€“19
34
Telling Time ๐Ÿ•
Concept + Light Practice ยท 2 Pages
Concept

๐Ÿ“– Book: Book 3 โ€” Page 17โ€“18

Book 3 page 17
Book 3 ยท Page 17
Book 3 page 18
Book 3 ยท Page 18

๐ŸŽฏ Learning Goal: Child can read o'clock and half past times on an analog clock.

๐Ÿง  Key Concept: The SHORT hand = hour hand (tells the hour). The LONG hand = minute hand. When minute hand points to 12 โ†’ o'clock. When minute hand points to 6 โ†’ half past.

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Read the Clock
10 min ๐Ÿ’ก Teach: Use a real clock (or teaching clock). Show o'clock first (3:00). Then half past (3:30). Let child move the hands. "Short hand says the hour!"
17 min โœ๏ธ Worksheet: Book 3 p17โ€“18 (write the time)
๐ŸŽฎ Interactive Game: Read the Clock โ€” an analog clock appears showing a time. Child picks the correct digital time (e.g., "3:00" or "3:30"). Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: Use a toy clock or make one with a paper plate and a split pin. Let the child physically move the hands โ€” this makes time tangible.
35
Time Practice ๐Ÿ•
Practice Lesson ยท 1 Page
Practice

๐Ÿ“– Book: Book 3 โ€” Page 19

Book 3 page 19
Book 3 ยท Page 19

๐ŸŽฏ Learning Goal: Child can independently write the time shown on clocks.

๐Ÿ“ Pages: p19: Write the correct time (4 clock faces)

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Match the Time
10 min ๐Ÿ’ก Teach: Review o'clock and half past. Do 1 example together. Let child try the rest.
17 min โœ๏ธ Worksheet: Book 3 p19 (only 1 page โ€” extra game time!)
๐ŸŽฎ Interactive Game: Match the Time โ€” 4 clocks and 4 digital times. Child matches each clock to the correct time. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
UNIT 8: Money (Lessons 36โ€“37) ยท Book 3 Pages 20โ€“23
36
Recognising Notes & Coins ๐Ÿ’ฐ
Concept Lesson ยท 2 Pages
Concept

๐Ÿ“– Book: Book 3 โ€” Page 20โ€“21

Book 3 page 20
Book 3 ยท Page 20
Book 3 page 21
Book 3 ยท Page 21

๐ŸŽฏ Learning Goal: Child can identify Malaysian notes (RM 1, 5, 10, 20) and coins (5 sen, 10 sen, 20 sen, 50 sen) and write their values.

๐Ÿ“ Pages: p20: Write the value of each note (RM 1, 5, 10, 20). p21: Write the value of each coin (5 sen, 10 sen, 20 sen, 50 sen).

3 min ๐Ÿ“… Daily Routine
10 min ๐Ÿ’ก Teach: Show real or toy money. Let child touch and name each note and coin. Emphasise "RM" for notes and "sen" for coins.
15 min โœ๏ธ Worksheet: Book 3 p20โ€“21 (write the value of each note and coin)
๐Ÿ’ก Teacher Tip: Use real coins and small notes if possible. Let the child sort them into "paper money" and "coins" first โ€” this builds confidence before naming values.
37
Counting Money ๐Ÿช™
Practice Lesson ยท 2 Pages
Practice

๐Ÿ“– Book: Book 3 โ€” Page 22โ€“23

Book 3 page 22
Book 3 ยท Page 22
Book 3 page 23
Book 3 ยท Page 23

๐ŸŽฏ Learning Goal: Child can add up the value of two notes or two coins and write the total in RM or sen.

๐Ÿ“ Pages: p22: Add up the value of the notes. p23: Add up the value of the coins.

3 min ๐Ÿ“… Daily Routine
10 min ๐Ÿ’ก Teach: Review values. Model counting two items together: "RM 5 plus RM 10 equals RM 15." Do 1 example of notes and 1 of coins together.
15 min โœ๏ธ Worksheet: Book 3 p22โ€“23 (add up notes and coins)
๐Ÿ’ก Teacher Tip: Encourage the child to point to each note or coin and say its value out loud before adding. This reduces careless mistakes.
UNIT 9: Word Problems (Lessons 38โ€“40) ยท Book 3 Pages 24โ€“31
38
Addition Word Problems ๐Ÿ“–โž•
Concept + Light Practice ยท 2 Pages
Concept

๐Ÿ“– Book: Book 3 โ€” Page 24โ€“25

Book 3 page 24
Book 3 ยท Page 24
Book 3 page 25
Book 3 ยท Page 25

๐ŸŽฏ Learning Goal: Child can understand a simple story problem and write an addition sentence.

๐Ÿ“ Pages: p24: Farm animals (3 cows + 2 chickens) ยท p25: Dogs (3 + 3)

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Story Addition
10 min ๐Ÿ’ก Teach: Read the story together. "3 cows and 2 chickens โ€” how many animals?" Draw pictures. Write 3 + 2 = 5. The KEY skill is understanding the story.
17 min โœ๏ธ Worksheet: Book 3 p24โ€“25 (draw and write the answer)
๐ŸŽฎ Interactive Game: Story Addition โ€” a short story appears with pictures (e.g., "3 ๐Ÿ„ + 2 ๐Ÿ” = ?"). Child picks the answer. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: Read the story aloud slowly. Ask: "What do we have? Are we adding or taking away? What's the number sentence?" This step-by-step approach builds problem-solving skills.
39
Addition Word Problems 2 ๐Ÿ“–โž•
Practice Lesson ยท 2 Pages
Practice

๐Ÿ“– Book: Book 3 โ€” Page 26โ€“27

Book 3 page 26
Book 3 ยท Page 26
Book 3 page 27
Book 3 ยท Page 27

๐ŸŽฏ Learning Goal: Child can solve addition word problems more independently.

๐Ÿ“ Pages: p26: Flowers (3 + 5) ยท p27: Cars (4 + 2)

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Story Addition
10 min ๐Ÿ’ก Teach: Read story together. Let child try to write the number sentence independently. Help if needed.
17 min โœ๏ธ Worksheet: Book 3 p26โ€“27
๐ŸŽฎ Interactive Game: Story Addition โ€” new stories with flowers and cars. Child reads/solves and picks the answer. Immediate โœ“/โœ— feedback.
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
40
Subtraction Word Problems ๐Ÿ“–โž–
Practice Lesson ยท 4 Pages ยท Grand Finale!
Practice

๐Ÿ“– Book: Book 3 โ€” Page 28โ€“31

Book 3 page 28
Book 3 ยท Page 28
Book 3 page 29
Book 3 ยท Page 29
Book 3 page 30
Book 3 ยท Page 30
Book 3 page 31
Book 3 ยท Page 31

๐ŸŽฏ Learning Goal: Child can understand subtraction stories and write subtraction sentences.

๐Ÿ“ Pages: p28: Birds (6โˆ’2) ยท p29: Cupcakes (10โˆ’4) ยท p30: Eggs (9โˆ’3) ยท p31: Sailing boats (7โˆ’4)

3 min ๐Ÿ“… Daily Routine
5 min ๐ŸŽฎ Game: Story Subtraction
10 min ๐Ÿ’ก Teach: Read story. "6 birds, 2 fly away โ€” how many left?" Draw pictures. Write 6 โˆ’ 2 = 4. Compare: addition story = MORE, subtraction story = LESS.
17 min โœ๏ธ Worksheet: Book 3 p28โ€“31 (do as many as time allows โ€” 4 pages is a lot!)
2 min ๐ŸŽ‰ CELEBRATION + Goodbye: Lagu Kanak-Kanak Melayu (BM): "You finished ALL 38 lessons!" ๐ŸŽŠ
๐ŸŽฎ Interactive Game: Story Subtraction โ€” stories with birds, cupcakes, eggs, boats. Objects disappear one by one. Child picks how many are left. Immediate โœ“/โœ— feedback. Special celebration ending!
๐Ÿ’ก Tip: Click the button to play the same game the child will do in the 5-minute game slot. Works on computer, tablet, or interactive whiteboard.
๐Ÿ’ก Teacher Tip: 4 pages is a LOT for one lesson. Do 2 pages today, save the other 2 for review next week. OR โ€” make it a "fun challenge day" and celebrate completing all 38 lessons! ๐ŸŽ‰๐ŸŽ‰๐ŸŽ‰

๐ŸŽต Welcome & Goodbye Songs

Songs rotate every 6 lessons across English, Mandarin (ไธญๆ–‡), and Bahasa Melayu. Some songs are number/counting themed to reinforce maths concepts!

Lessons๐ŸŽต Welcome Song๐Ÿ‘‹ Goodbye SongLanguage
1โ€“6Hello! โ€” Super Simple SongsBye Bye Goodbye โ€” Super Simple SongsEnglish
7โ€“12ๆ•ฐ้ธญๅญ Count the Ducks ๐Ÿ”ขๅฑฑๆ‘ Number Poem 1โ€“10 ๐Ÿ”ขMandarin ไธญๆ–‡
13โ€“18Kalau Rasa Gembira + Nombor ๐Ÿ”ข โ€” Didi & FriendsSelamat Tinggal Kawan โ€” Didi & FriendsBahasa Melayu
19โ€“24ไธคๅช่€่™Ž Two Tigers ๐Ÿ”ขๅ†่ง Goodbye โ€” ChineseMandarin ไธญๆ–‡
25โ€“30Tepuk Amai-Amai โ€” Didi & FriendsSelamat Malam โ€” Didi & FriendsBahasa Melayu
31โ€“36ๆ‰พๆœ‹ๅ‹ Find a Friendๅฐๆ˜Ÿๆ˜Ÿ Twinkle Twinkle โญMandarin ไธญๆ–‡
37โ€“40Pertama Kedua Ketiga ๐Ÿ”ข โ€” Didi & FriendsLagu Kanak-Kanak MelayuBahasa Melayu

๐Ÿ’ก Tip: Playing the same song for 6 lessons in a row builds familiarity โ€” young children love repetition! Then switching to a new song (and new language) keeps things fresh. Songs marked ๐Ÿ”ข are number/counting themed to reinforce the maths topic.

๐Ÿ’ก General Teaching Tips for 5-Year-Olds

๐ŸŽฎ Interactive Games Portal

All 38 interactive games are in a single portal file: math-games-portal.html

Simply open it in any browser. The portal includes:

How to use: Open the portal โ†’ Click today's lesson number โ†’ Play the game (7 min) โ†’ Close and continue with teaching!